🍬 Sweetopia Devlog #3 – The Ultimate Candy Gauntlet!
Hey Sweet Explorer! 👋
I just pushed a brand‑new update to the Early Demo, and it’s choc‑full of sugary thrills:
🆕 What’s in This Update?
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The Big Candy Challenge: A sprawling obstacle course packed with bouncy gummy blocks, moving licorice platforms, spinning chocolate gears, and more! Test your timing and platforming skills in the sweetest gauntlet yet.
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Dash on Control: Hit Left Control anytime to unleash a lightning‑fast dash—perfect for zooming past sticky caramel pits or squeezing through tight candy cane corridors.
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Bug Squash Party: Fixed that pesky camera jitter during high jumps, ironed out collision quirks with flavored balls, and smoothed out the dash cooldown logic.
🔍 Why You’ll Love It
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Higher Stakes: The new challenge ramps up difficulty just enough to keep things exciting without feeling unfair.
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Fluid Movement: The dash feels snappier than ever, letting you chain jumps and dashes into epic combos.
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Polished Feel: A handful of quality‑of‑life fixes make controls more responsive and the world more stable.
🚀 Try It Now!
Head over to the demo page, download the latest build, and dive into the Big Candy Challenge. Then let me know:
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Which obstacle gave you the biggest sugar rush?
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How are you chaining dash + double‑jump combos?
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Spotted any sneaky bugs I missed?
Your feedback powers Sweetopia’s evolution—so drop a comment, share a clip, or hit that ★ on itch.io!
Until next time, stay sweet and keep bouncing! 🍭
— Your 17‑year‑old Algerian dev, fueled by chocolate and determination.
Get Sweetopia: A Whimsical Candy Adventure
Sweetopia: A Whimsical Candy Adventure
Sweetopia
Status | Prototype |
Author | Grass-Studio |
Genre | Platformer |
Tags | 3D Platformer, candy, Casual, Colorful, Co-op, Indie, Low-poly, minigames, No AI, Open World |
Languages | English |
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